NATHAN ON PATROL|
One of the problems when building and in particular surfacing CG models is that their final appearance is highly dependent on the environment (the set and the lighting rig) in which they are "photographed". The above image of Nathan on his "flight cycle" from Departure was therefore created to see how both of these objects would look within a "real" environment: in this instance the factory set from my previous film Ann Droid's Holiday.
The above image also appears in the Sci-Fi album of the Lightwave 3D Gallery, hosted by LightWave creators Newtek.
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